The author grew up in Purdy, Missouri, where they were a dedicated bookworm from a young age and had a supportive family that nurtured their intellect. They excelled in Creative Writing in high school, writing a 60k word novel, but in college, they met more experienced writers, which humbled them. They are grateful for their wife and daughters and describe themselves as a boring guy with a decent sense of humor who enjoys telling over-the-top stories, despite their tendency to write dark material.
Thren Felhorn is a legend of the underworld, the leader of the powerful Spider Guild, father to the Watcher of Veldaren, and the most feared man in a city flooded with crime and death. Cloak and Spider contains six interconnected stories that work as a novella, chronicling Thren's tutelage under the fearsome Darkhand, his bloody rise to fame, the creation of his infamous guild, and the birth of his son, Aaron, who would grow up to be a legend all his own.
The Underworld rules the city of Veldaren. Thieves, smugglers, assassins... they fear only one man. In book #1 of the Shadowdance series, Thren Felhorn is the greatest assassin of his time. All the thieves' guilds of the city are under his unflinching control. If he has his way, death will soon spill out from the shadows and into the streets. Aaron is Thren's son, trained to be heir to his father's criminal empire. He's cold, ruthless - everything an assassin should be. But when Aaron risks his life to protect a priest's daughter from his own guild, he glimpses a world beyond piston, daggers, and the iron rule of his father. Assassin or protector; every choice has its consequences.
The war between the thief guilds and the powerful allegiance known as the Trifect has slowly dwindled. Now only the mysterious Haern is left to wage his private battle against the guilds in the guise of the Watcher - a vicious killer who knows no limits. But when the son of Alyssa Gemcroft, one of the three leaders of the Trifect, is believed murdered, the slaughter begins anew. Mercenaries flood the streets with one goal in mind: find and kill the Watcher.
Haern is the King's Watcher, protector against thieves and nobles who would fill the night with blood. Yet hundreds of miles away, an assassin known as the Wraith has begun slaughtering those in power, leaving the symbol of the Watcher in mockery. When Haern travels south to confront this copycat, he finds a city ruled by the corrupt, the greedy and the dangerous. Rioters fill the streets, and the threat of war hangs over everything. To forge peace, Haern must confront the deadly Wraith, a killer who would shape the kingdom's future with the blade of his sword.Man or God; what happens when the lines are blurred?
Haern is the King's Watcher, born an assassin only to become the city of Veldaren's protector against the thief guilds. When Lord Victor Kane attacks the city, determined to stamp out all corruption, foreign gangs pour in amidst the chaos in an attempt to overthrow the current lords of the underworld. And when a mysterious killer known as the Widow begins mutilating thieves, paranoia engulfs the city. Haern knows someone is behind the turmoil, pulling strings. If he doesn't find out who — and soon — his beloved city will burn. Light or darkness: where will the line be drawn?
A night of fire and blood heralds Muzien the Darkhand's arrival to Veldaren. With him comes the might of the Sun Guild, eager to spread their criminal empire.
Left blind after being attacked by the Widow, Alyssa Gemcroft struggles to hold together the remnants of the Trifect as the Sun Guild's arrival threatens to shatter whatever future her son might have left.
Veldaren's only hope is in the Watcher, but Haern is no longer there. With his father, Thren Felhorn, he is traveling to the Stronghold, an ancient bastion of the dark paladins of Karak. Will they find the answers they seek? Or will the Stronghold be their final destination?
Killer or savior; the line can no longer remain blurred.
Haern the Watcher returning to his beloved city of Veldaren, only to find it has collapsed into chaos. The Sun Guild has conquered the former thief guilds, destroying the peace Haern fought so hard to obtain. The Trifect is their next target, and Alyssa Gemcroft must reach out to whatever allies she can obtain, even if it means casting aside longtime friends. As the chaos grows, so does the power of the dark god Karak who lays siege to Veldaren. If the city falls, the world will suffer greatly.The legendary Thren Felhorn, broken, guileless, and rejected by his own son, holds the fate of the entire city in his hands. Unless Haern can stop his father, Thren will at last have the legacy of fire and destruction he has always desired.Father or son; some choices must be made in blood.